[−][src]Module ggpf::game::breakthrough
Breakthrough game implementation
The rules are simple, a player wins when one of its pawns reaches the other side of the board.
Modules
| ui | Breakthrough interactive interface. |
Structs
| Breakthrough | Breakthrough game state instance |
| BreakthroughBuilder | Game builder for Breakthough. |
| Move | Move |
Enums
| Cell | Game cell |
| Color | Players |
| MoveDirection | Move direction |